update howler to work correctly

This commit is contained in:
Connor Turland 2016-10-17 03:44:03 -04:00
parent dd21eb49da
commit 35091cd1ce

View file

@ -37,6 +37,7 @@ const Realtime = {
disconnected: false,
chatOpen: false,
status: true, // stores whether realtime is True/On or False/Off,
soundId: null,
broadcastingStatus: false,
inConversation: false,
localVideo: null,
@ -328,8 +329,8 @@ const Realtime = {
invitedToCall: function (inviter) {
var self = Realtime
self.room.chat.sound.stop('sessioninvite')
self.room.chat.sound.play('sessioninvite')
self.room.chat.sound.stop(self.soundId)
self.soundId = self.room.chat.sound.play('sessioninvite')
var username = self.mappersOnMap[inviter].name
var notifyText = '<img src="' + Metamaps.Erb['junto_spinner_darkgrey.gif'] + '" style="display: inline-block; margin-top: -12px; vertical-align: top;" />'
@ -341,8 +342,8 @@ const Realtime = {
invitedToJoin: function (inviter) {
var self = Realtime
self.room.chat.sound.stop('sessioninvite')
self.room.chat.sound.play('sessioninvite')
self.room.chat.sound.stop(self.soundId)
self.soundId = self.room.chat.sound.play('sessioninvite')
var username = self.mappersOnMap[inviter].name
var notifyText = username + ' is inviting you to the conversation. Join?'
@ -352,7 +353,7 @@ const Realtime = {
},
acceptCall: function (userid) {
var self = Realtime
self.room.chat.sound.stop('sessioninvite')
self.room.chat.sound.stop(self.soundId)
self.socket.emit('callAccepted', {
mapid: Active.Map.id,
invited: Active.Mapper.id,
@ -364,7 +365,7 @@ const Realtime = {
},
denyCall: function (userid) {
var self = Realtime
self.room.chat.sound.stop('sessioninvite')
self.room.chat.sound.stop(self.soundId)
self.socket.emit('callDenied', {
mapid: Active.Map.id,
invited: Active.Mapper.id,
@ -374,7 +375,7 @@ const Realtime = {
},
denyInvite: function (userid) {
var self = Realtime
self.room.chat.sound.stop('sessioninvite')
self.room.chat.sound.stop(self.soundId)
self.socket.emit('inviteDenied', {
mapid: Active.Map.id,
invited: Active.Mapper.id,