// Christmas Light Smashfest
// Adapted from XLSF 2007 as originally used on http://schillmania.com/?theme=2007&christmas=1

var Y = {
 // shortcuts
 A: YAHOO.util.Anim,
 D: YAHOO.util.Dom,
 E: YAHOO.util.Event,
 UE: YAHOO.util.Easing,
 CA: YAHOO.util.ColorAnim,
 BG: YAHOO.util.BgPosAnim
}

function XLSF(oTarget) {
  var writeDebug = soundManager._wD;
  writeDebug('XLSF()');
  var IS_MOON_COMPUTER = false;
  var isIE = navigator.userAgent.match(/msie/i);
  var isTouchDevice = navigator.userAgent.match(/ipad|ipod|iphone/i);
  var self = this;
  var xlsf = self;
  var useAngle = window.location.href.match(/angle/i);
  var useFollow = window.location.toString().match(/follow/i);
  var classBase = 'xlsf-light'+(useAngle?' xlsf-angled':'');
  var animDuration = 1;
  var lastMouseX = 0;
  var lastMouseY = 0;
  var mmhTimer = null;
  var activeLights = [];
  var testDiv = document.createElement('div');
  var transforms = {
    ie:  (typeof testDiv.style['-ms-transform'] !== 'undefined' ? '-ms-transform' : null),
    moz: (typeof testDiv.style.MozTransform !== 'undefined' ? 'MozTransform' : null),
    opera: (typeof testDiv.style['OTransform'] !== 'undefined' ? 'OTransform' : null),
    webkit: (typeof testDiv.style.webkitTransform !== 'undefined' ? 'webkitTransform' : null),
    prop: null
  }
  transforms.prop = (transforms.moz || transforms.webkit || transforms.ie || transforms.opera);
  this.oFrag = document.createDocumentFragment();
  this.oExplosionTarget = document.getElementById('explosion-box');
  this.oTarget = (oTarget?oTarget:document.documentElement);
  this.oExplosionBox = document.createElement('div');
  this.oExplosionBox.className = 'xlsf-fragment-box';
  this.oExplosionFrag = document.createElement('div');
  this.oExplosionFrag.className = 'xlsf-fragment';
  this.lights = [];
  this.lightClasses = {
    pico: 32,
    tiny: 50,
    small: 64,
    medium: 72,
    large: 96	
  }

  this.lightClass = 'tiny'; // kind of light to show (32px to 96px square)

  if (window.location.href.match(/size=/i)) {
    this.lightClass = window.location.href.substr(window.location.href.indexOf('size=')+5);
    if (this.lightClass.indexOf('#') !== -1) {
      this.lightClass = this.lightClass.substr(0,this.lightClass.indexOf('#'));
    }
  }

  this.lightXY = this.lightClasses[this.lightClass]; // shortcut to w/h

  function rnd(n) {
    return parseInt(Math.random()*n);
  }

  function plusMinus(n) {
    return (parseInt(rnd(2),10)===1?n*-1:n);
  }

  this.lightGroups = {
    left: [],
    top: [],
    right: [],
    bottom: []
  }
  this.lightSmashCounter = 0;
  this.lightIndex = 0;
  this.lightInterval = 250;
  this.timer = null;
  this.bgBaseX = 0;
  this.bgBaseY = 0;
  this.soundIDs = 0;
  this.soundPan = {
    panValue: 75,
    left: 0,
    mid: 481,
    right: 962
  }

  // this.beavis = null;
  this.cover = document.createElement('div');
  this.cover.className = 'xlsf-cover';
  document.documentElement.appendChild(this.cover);

  this.initSounds = function() {
    if (!soundManager.supported()) {
      return false;
    }
	for (var i=0; i<6; i++) {
	  soundManager.createSound({
	    id: 'smash'+i,
	    url: 'sound/glass'+i+'.mp3',
	    autoLoad: true,
	    multiShot: true,
		volume:50
	  });
	}
    self.initSounds = function() {} // safety net
  }

  this.appendLights = function() {
	writeDebug('xlsf.appendLights()');
    self.oTarget.appendChild(self.oFrag);
    // self.oFrag = document.createDocumentFragment();
  }

  function ExplosionFragment(nType,sClass,x,y,vX,vY) {
    var self = this;
    this.o = xlsf.oExplosionFrag.cloneNode(true);
    this.nType = nType;
    this.sClass = sClass;
    this.x = x;
    this.y = y;
    this.w = 50;
    this.h = 50;
    this.bgBaseX = 0;
    this.bgBaseY = this.h*this.nType;
    this.vX = vX*(1.5+Math.random());
    this.vY = vY*(1.5+Math.random());
    this.oA = null;
    this.oA2 = null;
    this.burstPhase = 1; // starting background offset point
    this.burstPhases = 4; // 1+offset (ignore large size)
    this.o.style.backgroundPosition = ((this.w*-this.burstPhase)+'px '+(this.h*-nType)+'px');

    // boundary checks
    if (self.sClass == 'left') {
      this.vX = Math.abs(this.vX);
    } else if (self.sClass == 'right') {
      this.vX = Math.abs(this.vX)*-1;
    }

    this.burstTween = function() {
      // determine frame to show
      var phase = 1+Math.floor((this.currentFrame/this.totalFrames)*self.burstPhases);
      if (phase != self.burstPhase) {
        self.burstPhase = phase;
        self.o.style.backgroundPosition = ((self.w*-self.burstPhase)+'px '+(self.h*-nType)+'px');
      }
    }

    this.burst = function() {
      self.oA = new Y.A(self.o,{marginLeft:{to:(self.vX*(5+Math.random()*10))},marginTop:{to:(self.vY*(5+Math.random()*10))}},animDuration*0.75+(0.5*Math.random()),Y.UE.easeOutStrong);
      self.oA.onTween.subscribe(self.burstTween);
      // self.oA.onComplete.subscribe(self.hide);
      self.oA.animate();
    }

    this.hide = function() {
      if (!isIE) self.o.style.opacity = 0;
    }

    this.reset = function() {
      self.o.style.left = '0px';
      self.o.style.top = '0px';
      self.o.style.marginLeft = '0px';
      self.o.style.marginTop = '0px';
      if (!isIE) self.o.style.opacity = 1;
    }

    this.animate = function() {
      self.reset();
      self.burst();
    }

  }

  function Explosion(nType,sClass,x,y) {
    var oParent = this;
    var self = this;
    this.o = null;
    this.nType = nType;
    this.sClass = sClass;
    this.x = x;
    this.y = y;
    this.boxVX = 0;
    this.boxVY = 0;
    this.o = xlsf.oExplosionBox.cloneNode(true);
    this.o.style.left = x+'px';
    this.o.style.top = y+'px';
    // this.oFrag = document.createDocumentFragment();
    this.fragments = [];

    var mX = x;
    var mY = y;
    var type = typeMap[nType+sClass];
    var scale = 7.5
    var shift = 2;

    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,-rnd(scale),-rnd(scale)));
    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,plusMinus(rnd(shift)),-rnd(scale)));
    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,rnd(scale),-rnd(scale)));

    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,-rnd(scale),plusMinus(rnd(shift))));
    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,plusMinus(rnd(shift)),plusMinus(rnd(shift))));
    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,rnd(scale),plusMinus(rnd(shift))));

    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,rnd(scale),-rnd(scale)));
    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,rnd(scale),plusMinus(rnd(shift))));
    this.fragments.push(new ExplosionFragment(type,sClass,mX,mY,rnd(scale),rnd(scale)));

    this.init = function() {
      for (var i=self.fragments.length; i--;) {
        self.o.appendChild(self.fragments[i].o);
      }
      if (!IS_MOON_COMPUTER) {
        // faster rendering, particles get cropped
        xlsf.oExplosionTarget.appendChild(self.o);
      } else {
        // slower rendering, can overlay body
        xlsf.oExplosionTarget.appendChild(self.o);
      }
    }

    this.reset = function() {
      // clean-up
      // self.o.parentNode.removeChild(self.o);
      self.o.style.display = 'none';
      self.o.style.marginLeft = '0px';
      self.o.style.marginTop = '0px';
      self.o.style.left = self.x+'px';
      self.o.style.top = self.y+'px';
      if (!isIE) self.o.style.opacity = 1;
      for (var i=self.fragments.length; i--;) {
        self.fragments[i].reset();
      }
    }

    this.trigger = function(boxVX,boxVY) {
      self.o.style.display = 'block';
      self.boxVX = boxVX;
      self.boxVY = boxVY;
      // boundary checks
      if (self.sClass == 'right') {
        self.boxVX = Math.abs(self.boxVX)*-1;
      } else if (self.sClass == 'left') {
        self.boxVX = Math.abs(self.boxVX);
      }
      for (var i=self.fragments.length; i--;) {
        self.fragments[i].animate();
      }
      if (!isIE && (IS_MOON_COMPUTER)) {
        var oAExplode = new Y.A(self.o,{marginLeft:{to:100*self.boxVX},marginTop:{to:150*self.boxVY},opacity:{to:0.01}},animDuration,Y.UE.easeInStrong);
      } else {
        // even IE 7 sucks w/alpha-transparent PNG + CSS opacity. Boourns.
        var oAExplode = new Y.A(self.o,{marginLeft:{to:100*self.boxVX},marginTop:{to:150*self.boxVY}},animDuration,Y.UE.easeInStrong);
      }
      oAExplode.onComplete.subscribe(self.reset);
      oAExplode.animate();
      // setTimeout(self.reset,animDuration*1000*1.5);
    }

    this.init();

  }

  function Light(sSizeClass,sClass,nType,x,y,row,col) {
    var self = this;
    this.o = document.createElement('div');
    this.sClass = sClass;
    this.sSizeClass = sSizeClass;
    this.nType = (nType||0);
    this.useY = (sClass == 'left' || sClass == 'right');
    this.state = null;
    this.broken = 0;
    this.w = xlsf.lightClasses[sSizeClass];
    this.h = xlsf.lightClasses[sSizeClass];
    this.x = x;
    this.y = y;
    this.row = row;
    this.col = col;
    this.bg = 'image/bulbs-'+this.w+'x'+this.h+'-'+this.sClass+'.png';
    this.o.style.width = this.w+'px';
    this.o.style.height = this.h+'px';
    this.o.style.background = 'url('+this.bg+') no-repeat 0px 0px';
    this.bgBaseX = (self.useY?-self.w*this.nType:0);
    this.bgBaseY = (!self.useY?-self.h*this.nType:0);
    this.glassType = parseInt(Math.random()*6);
    // this.bonusSounds = ['griffin-laugh','bblaff','bblaff2'];
    // this.bonusSound = null;
    this.oExplosion = null;
    this.soundID = 'smash'+this.glassType;
    var panValue = xlsf.soundPan.panValue; // eg. +/- 80%
    this.pan = parseInt(this.x<=xlsf.soundPan.mid?-panValue+((this.x/xlsf.soundPan.mid)*panValue):(this.x-xlsf.soundPan.mid)/(xlsf.soundPan.right-xlsf.soundPan.mid)*panValue);

    this.setBGPos = function(x,y) {
      self.o.style.backgroundPosition = ((self.bgBaseX+x)+'px '+(self.bgBaseY+y)+'px');
    }

    this.setLight = function(bOn) {
      if (self.broken || self.state == bOn) return false;
      if (!self.w || !self.h) self.getDimensions();
      self.state = bOn;
      if (self.useY) {
        self.setBGPos(0,-this.h*(bOn?0:1));
      } else {
        self.setBGPos(-this.w*(bOn?0:1),0);
      }
    }

    this.getDimensions = function() {
      self.w = self.o.offsetWidth;
      self.h = self.o.offsetHeight;
      self.bgBaseX = (self.useY?-self.w*self.nType:0);
      self.bgBaseY = (!self.useY?-self.h*self.nType:0);
    }

    this.on = function() {
      self.setLight(1);
    }

    this.off = function() {
      self.setLight(0);
    }

    this.flickr = function() {
      self.setLight(Math.random()>=0.5?1:0);
    }

    this.toggle = function() {
      self.setLight(!self.state?1:0);
    }

    this.explode = function(e) {
      self.oExplosion.trigger(0,1); // boooom!
    }

    this.smash = function(e) {
      if (self.broken) return false;
      self.broken = true;
      if (soundManager && soundManager.supported()) {
        soundManager.play(self.soundID,{pan:self.pan});
        // soundManager.sounds[self.soundID].play({pan:self.pan});
        // if (self.bonusSound != null) window.setTimeout(self.smashBonus,1000);
      }
      self.explode(e);
      var rndFrame = 2; // +parseInt(Math.random()*3);
      if (self.useY) {
        self.setBGPos(0,self.h*-rndFrame);
      } else {
        self.setBGPos(self.w*-rndFrame,0);
      }
      if (!useFollow && !useAngle && transforms.prop) {
        self.o.style[transforms.prop] = 'rotate('+Math.random()*plusMinus(20)+'deg)';
      }
      xlsf.lightSmashCounter++;
      for (var i=activeLights.length; i--;) {
        // find this in the active array, and take it out
        if (activeLights[i] === self) {
          activeLights.splice(i,1);
          break;
        }
      }
      // xlsf.doNukeCheck();
      // window.setTimeout(self.reset,3000); // respawn
    }

    this.smashBonus = function() {
      // soundManager.play(self.bonusSounds[self.bonusSound],urlBase+'sound/'+self.bonusSounds[self.bonusSound]+'.mp3');
    }

    this.reset = function() {
      if (!self.broken) return false;
      self.broken = false;
      self.state = null;
      xlsf.lightSmashCounter--;
      // self.oExplosion.reset(); // may not be necessary
      self.flickr();
    }

    this.init = function() {
      self.o.className = classBase+' '+this.sizeClass+' '+this.sClass;
      self.o.style.left = self.x+'px';
      self.o.style.top = self.y+'px';
      self.o.style.width = self.w+'px';
      self.o.style.height = self.h+'px';
      self.flickr();
      xlsf.oFrag.appendChild(self.o);
      self.oExplosion = new Explosion(self.nType,self.sClass,self.x,self.y);
    }

    this.init();
    
  } // Light()

  this.createLight = function(sClass,nType,x,y,row,col) {
    var oLight = new Light(self.lightClass,sClass,nType,x,y,row,col);
    activeLights.push(oLight);
    self.lightGroups[sClass].push(oLight);
    self.lights.push(oLight);
    return oLight;
  }

  this.rotateLights = function() {
    self.lights[self.lightIndex==self.lights.length?self.lights.length-1:self.lightIndex].off();
    self.lightIndex++;
    if (self.lightIndex == self.lights.length) {
      self.lightIndex = 0;
    }
    self.lights[self.lightIndex].on();
  }

  this.randomLights = function() {
    self.lights[parseInt(Math.random()*self.lights.length)].toggle();
  }
  
  this.destroyLights = function() {
    // reset counter
    self.lightSmashCounter = 0;
    self.startSequence(Math.random()>0.75?self.destroyLight:self.destroyRandom,33);
  }

  this.destroyRandom = function() {
    for (var i=2; i--;) {
      if (activeLights.length) {
        activeLights[parseInt(Math.random()*activeLights.length)].smash();
      }
    }
  }

  this.destroyLight = function() {
    var groupSize = 2; // # to smash at a time
    if (self.lightSmashCounter<self.lights.length) {
      var limit = Math.min(self.lightSmashCounter+groupSize,self.lights.length);
      var reverseLimit = Math.max(0, self.lights.length-self.lightSmashCounter-groupSize);
      for (var i=self.lightSmashCounter; i<limit; i++) {
        if (self.lights[self.lightSmashCounter]) {
          self.lights[self.lightSmashCounter].smash();
        }
        self.lights[self.lights.length-self.lightSmashCounter].smash();
      }
    } else {
      self.stopSequence();
    }
  }

  this.uberSmash = function() {
    // make everything explode - including your CPU.
    self.stopSequence();
    var ebCN = Y.D.getElementsByClassName;
/*
    window.setTimeout(function(){self.smashGroup(self.lightGroups.left)},500);
    window.setTimeout(function(){self.smashGroup(self.lightGroups.right)},2000);
    window.setTimeout(function(){self.smashGroup(self.lightGroups.bottom)},4000);
    window.setTimeout(function(){self.smashGroup(self.lightGroups.top)},6000);   
*/ 
    window.setTimeout(function(){self.smashGroup(self.lightGroups.bottom)},500);
    window.setTimeout(function(){self.smashGroup(self.lightGroups.top)},3500);

  }

  this.smashGroup = function(oGroup) {
    for (var i=oGroup.length; i--;) {
      oGroup[i].smash();
    }
  }

  this.startSequence = function(fSequence,nInterval) {
    if (self.timer) self.stopSequence();
    self.timer = window.setInterval(fSequence,(typeof nInterval != 'undefined'?nInterval:self.lightInterval));
  }

  this.stopSequence = function() {
    if (self.timer) {
      window.clearInterval(self.timer);
      self.timer = null;
    }
  }

  var typeMaps = {
    'tiny': {
      '0bottom': 0,
      '0top': 3,
      '1bottom': 1,
      '1top': 2,
      '2bottom': 2,
      '2top': 1,
      '3bottom': 3,
      '3top': 0
    },
    'other': {
      '0bottom': 3,
      '0top': 3,
      '1bottom': 2,
      '1top': 2,
      '2bottom': 1,
      '2top': 1,
      '3bottom': 0,
      '3top': 0
    }
  }

  var typeMap = typeMaps[(this.lightClass === 'tiny' ? 'tiny' : 'other')];

  var i=0;

/*
  for (i=0; i<6; i++) {
    this.createLight('left',parseInt(Math.random()*4),-2,50+i*(self.lightXY*0.7));
    this.createLight('right',parseInt(Math.random()*4),962,50+i*(self.lightXY*0.7));
  }

  for (i=0; i<27; i++) {
    this.createLight('top',parseInt(Math.random()*4),20+i*(self.lightXY*0.7),23);
    this.createLight('bottom',parseInt(Math.random()*4),20+i*(self.lightXY*0.7),253);
  }
*/

  var j=0;

  if (window.innerWidth || window.innerHeight) {
    var screenX = window.innerWidth; // -(!isIE?24:2);
    var screenY = window.innerHeight;
  } else {
    var screenX = (document.documentElement.clientWidth||document.body.clientWidth||document.body.scrollWidth); // -(!isIE?8:0);
    var screenY = (document.documentElement.clientHeight||document.body.clientHeight||document.body.scrollHeight);
  }

  var jMax = Math.floor((screenX)/self.lightXY);
  var iMax = Math.floor((screenY-12)/self.lightXY);

  for (i=0; i<iMax; i++) {
    for (j=0; j<jMax; j++) {
	  this.createLight((i+1)%2==0?'bottom':'top',i%4,j*self.lightXY,i*self.lightXY,j,i);
    }
  }

/*
  var bsCounter = 0;
  for (i=0; i<8; i++) {
    // plant a few random seeds.. er, sounds.
    self.lights[parseInt(Math.random()*self.lights.length)].bonusSound = bsCounter++;
    if (bsCounter>2) bsCounter = 0; // hack - loop through sounds
  }
*/

  this.appendLights();

  function followMouseMove(e) {
    if (!self.lights.length) {
      return false;
    }
    var x = lastMouseX;
    var y = lastMouseY;
    var x2 = null;
    var y2 = null;
    var angle = 0;
    var light = null;
    for (var i=self.lights.length; i--;) {
      light = self.lights[i];
      if (light && !light.broken) {
        x2 = light.x;
        y2 = light.y;
        angle = Math.atan2((y-y2),(x-x2))*(180/Math.PI);
        if (light.col%2 === 0) { 
          angle += (270*180/Math.PI);
        }
        if (transforms.prop) {
          light.o.style[transforms.prop] = 'rotate('+angle+'deg)';
        }
      }
    }
    mmhTimer = null;
  }

  function mouseOrTouchMove(e) {
    // coordinate -> row/col check, smashy smash
    var x, y, lightIndex;
    if (e.targetTouches) {
      if (e.targetTouches.length === 1) {
        x = e.targetTouches[0].clientX;
        y = e.targetTouches[0].clientY;
      }
    } else {
      x = e.clientX;
      y = e.clientY;
    }
    lightCol = Math.floor((x/(self.lightClasses[self.lightClass]*jMax)*jMax)),
    lightRow = Math.floor((y/(self.lightClasses[self.lightClass]*iMax)*iMax))
    lightIndex = (jMax*lightRow)+lightCol;
    if (self.lights[lightIndex]) {
      self.lights[lightIndex].smash();
    }
    if (useFollow) {
      lastMouseX = x;
      lastMouseY = y;
      if (!mmhTimer) {
        mmhTimer = window.setTimeout(followMouseMove, 33); // try to be nice and throttle this call, which may be expensive
      }
    }
  }

  if (isTouchDevice && self.oTarget !== document.documentElement) { 
    self.oTarget.addEventListener('touchstart', function(e) {
      self.oTarget.addEventListener('touchmove', mouseOrTouchMove, false);
      self.oTarget.addEventListener('touchend', function(e) {
        self.oTarget.removeEventListener('touchMove', mouseOrTouchMove);
      });
      mouseOrTouchMove(e); // initial touch might be a smashy one, too
      e.preventDefault();
      return false;
    }, false);
  } else {
    if (document.addEventListener) {
      document.addEventListener('mousemove', mouseOrTouchMove, false);
    } else if (document.attachEvent) {
      document.attachEvent('onmousemove', mouseOrTouchMove);
    }
  }

  this.startSequence(self.randomLights);

} // --- XLSF2007()

var xlsf = null;

function smashInit() {
  xlsf = new XLSF(document.getElementById('lights'));
  xlsf.initSounds();
  document.getElementById('loading').style.display = 'none';
}

soundManager.url = '../../swf/';
soundManager.flashVersion = 9;
soundManager.useHighPerformance = true;
soundManager.wmode = 'transparent';
soundManager.debugMode = false;

// start in either case
soundManager.onready(smashInit);
soundManager.ontimeout(smashInit);